![]() Instead, once it’s shot off, it stays off for good. Most Brutes feature armor that does not regenerate health like the Elites. Last but most certainly not least, we have the powerful Brutes! Acting as the core soldiers of the Banished, Brutes are strong and hyper-aggressive enemies that are similar to the Elites but also different in many ways. Hopefully, in future Halo games, they will be more like their Bungie counterparts, which were significantly more enjoyable to fight.ġ/ 7 Brutes Image: 343 Industries, Xbox Game Studios via HGG It’s a shame, really, because if we were judging each enemy based on looks and design, they’d be in spot number one for sure. Before you tell me to git good, I looked it up online and other people who also played on Legendary difficulty had the same issues as me. It’s also significantly more difficult to hit them in their weak spot now than in previous games, as they get stunned less often and begin to turn around much quicker. You may get a lot of enjoyment out of fighting them on a lower difficulty, but on Legendary, they are a nightmare! It’s incredibly difficult to dodge their close-range attacks without a thruster. 343 made these monsters much more difficult to face off against, giving them stronger ranged attacks and melee attacks that are much more difficult to dodge. They are not an enemy to be messed with, and that’s doubly true in Halo Infinite. They are large, lumbering foes with strong melee attacks and deadly cannons. The Hunters have always been a really fantastic enemy to fight against. To start off, let’s take a look at the Hunters. 7/ 7 Hunters Image: 343 Industries, Xbox Game Studios via
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